Joint QML Type
The base joint class. Joints are used to constraint two bodies together in various fashions. Some joints also feature limits and motors. More...
Import Statement: | import Bacon2D 1.0 |
Inherited By: | DistanceJoint, FrictionJoint, GearJoint, MotorJoint, MouseJoint, PrismaticJoint, PulleyJoint, RevoluteJoint, RopeJoint, WeldJoint, and WheelJoint. |
Properties
- bodyA : Body
- bodyB : Body
- collideConnected : bool
- jointType : JointType